I loved playing this game! I love platformers and this one is really inspiring with some old but newly discovered mechanics. Wish there would be a suqel. Great job and thank you!
Amazing game! I will say the platforming moves at an absolutely breakneck pace. To the point where at the end of most rooms I asked myself "what did I just do? Why did that work?" That's mostly just me, but still felt a bit off. Otherwise, great job!
I really enjoyed Unnamed! The gameplay is neat and the levels are well designed. I'm particularly impressed by the last part wich was a lot of fun. I had a hard time picking up the first item because X doesn't work if you're using an xbox controller. Also had a bug at the boss fight: after grappling in a corner my character rotated horizontaly and caused the game to crash. For your future games I think it would be dope to improve on the art and audio! Good luck :)
The game is really fun and the jetpack and swinging feel nice and for a free game its a solid 30 minute experience tho the game feels like it could be improved so much more with making more screen that utilize both the jetpack and swinging since i thought when we lost the jetpack and swinging was intoduced we will get harder screen that will utizlize both and we got that but only a few screens sadly
im excited to see if you wanna expand on the game in the future and make whole fully fledged game out of it because right now it feels like a demo
I think this can be fixed by changing the FMOD directory from 'FMOD/64/fmodstudio' to './FMOD/64/fmodstudio' on line 22 of Program.cs but I cannot be certain (It's unclear if that's even in your code to be honest).
From screenshots alone this does look incredible, though!
Hello! I'm currently trying to troubleshoot it as it works on Ubuntu and on other friends' arch. As of right now, you can use Wine/Photon with the Windows build to get it to run. I apologize for the inconvenience!!
Really fun little game!the grapple mechanic is incredibly fun to use especially with it actually interacting with the levels, and all the mechanics really come together to make a fun experience. I could totally see some other really fun stuff coming from this combo of mechanics, and wish you the best with your future games :)
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Nice work. Trying to get back into my former xna game engine, and trying to port it all to monogame. Found this in my research. Donated. Awesome work.
Absolutely epic, but free wall jumps make the game too easy (or maybe i played celeste a bit too much)
Shockingly amazing!! I love it, was so much fun!
I loved playing this game! I love platformers and this one is really inspiring with some old but newly discovered mechanics. Wish there would be a suqel. Great job and thank you!
Amazing game! I will say the platforming moves at an absolutely breakneck pace. To the point where at the end of most rooms I asked myself "what did I just do? Why did that work?" That's mostly just me, but still felt a bit off. Otherwise, great job!
I really enjoyed Unnamed! The gameplay is neat and the levels are well designed. I'm particularly impressed by the last part wich was a lot of fun. I had a hard time picking up the first item because X doesn't work if you're using an xbox controller. Also had a bug at the boss fight: after grappling in a corner my character rotated horizontaly and caused the game to crash. For your future games I think it would be dope to improve on the art and audio! Good luck :)
REALLY FUN (but short)
The game is really fun and the jetpack and swinging feel nice and for a free game its a solid 30 minute experience tho the game feels like it could be improved so much more with making more screen that utilize both the jetpack and swinging since i thought when we lost the jetpack and swinging was intoduced we will get harder screen that will utizlize both and we got that but only a few screens sadly
im excited to see if you wanna expand on the game in the future and make whole fully fledged game out of it because right now it feels like a demo
The game looks great, unfortunately gives a coredump on Linux (see: https://pastebin.com/PhssrkpW)
I think this can be fixed by changing the FMOD directory from 'FMOD/64/fmodstudio' to './FMOD/64/fmodstudio' on line 22 of Program.cs but I cannot be certain (It's unclear if that's even in your code to be honest).
From screenshots alone this does look incredible, though!
Hello! I'm currently trying to troubleshoot it as it works on Ubuntu and on other friends' arch. As of right now, you can use Wine/Photon with the Windows build to get it to run. I apologize for the inconvenience!!
I just uploaded a new version trying the fix you suggested. Does it work now?
Yes it does! Thanks so much, can't wait to play :)
the actual issue was related to broken symlinks btw ^^
Really fun little game!the grapple mechanic is incredibly fun to use especially with it actually interacting with the levels, and all the mechanics really come together to make a fun experience. I could totally see some other really fun stuff coming from this combo of mechanics, and wish you the best with your future games :)